Thursday, November 21, 2024
Archived Post

Final Cut Pro X introduces 360-degree VR video editing

Apple has announced a major update to its professional video editing app, Final Cut Pro X, with new features including 360-degree VR video editing, advanced color grading tools and support for High Dynamic Range (HDR) video. 

Optimized to take full advantage of the performance capabilities of the all-new iMac Pro, Final Cut Pro users can now edit full-resolution 8K video for the first time on a Mac. Apple is also extending 360-degree VR video support to Final Cut Pro companion apps, Motion and Compressor. 

Today, with more than two million seats, Final Cut Pro X is the most popular version of the software ever and is used by professional video editors to create incredible works of art, from award-winning Hollywood feature films and commercials, to international broadcasts and the world’s most popular YouTube videos, says Susan Prescott, Apple’s vice president of Apps Product Marketing.

Final Cut Pro lets professional editors create VR content with the ability to import, edit and deliver 360-degree video and view the project in real time through a connected HTC VIVE headset with SteamVR. Users can add 360-degree titles in 2D or 3D; apply blurs, glows and other immersive effects; and use visual controls to straighten horizons or remove camera rigs from equirectangular videos. Standard photos and videos can also be added to VR projects and 360-degree video can be shared directly to websites including YouTube, Facebook and Vimeo.

The update also includes tools for professional color grading. Color wheels feature built-in controls to adjust hue, saturation and brightness. Color curves allow for color adjustments with multiple control points to target specific color ranges, and eye droppers let users sample specific colors and apply manual white balance. Users can also apply custom lookup tables (LUTs) from popular color grading apps like DaVinci Resolve and websites including PremiumBeat, Color Grading Central and more.

With support for the most popular HDR formats, Final Cut Pro gains access to an expanded range of brightness levels to deliver incredibly realistic images, says Prescott. Editors can output video to HDR monitors using I/O devices from AJA and Blackmagic with brightness levels up to 10,000 nits. The new color grading tools support both HDR and Standard Dynamic Range (SDR) video, and with tone mapping, users can easily change HDR to SDR output for broadcast.

Additional Features in Final Cut Pro 10.4 include:

  • The ability to import iMovie projects from iPhone and iPad into Final Cut Pro for advanced editing, audio work, motion graphics and color grading;
  • HEVC and HEIF support for importing and editing high efficiency video and photo formats from Apple devices;
  • Updated audio effects plug-ins from Logic Pro X with redesigned, resizable interfaces;
  • Faster, higher quality optical flow analysis built on Metal, Apple’s advanced graphics technology.

Motion 5.4 enables users to create immersive 360-degree VR titles and effects that can be instantly accessed in Final Cut Pro. The update also makes it easy to convert between any type of Motion project at any time, create realistic spring-loaded animations with the new Overshoot behavior and apply photographic-inspired looks with new filters. Compressor 4.4 lets users deliver 360-degree video with industry-standard spherical metadata. Compressor also lets users export HEVC and HDR video, while adding a range of new options for delivering MXF files.

Final Cut Pro 10.4 is available as a free update today for existing users, and for $299.99 for new users on the Mac App Store. Motion 5.4 and Compressor 4.4 are also available as a free update today for existing users, and for $49.99 each for new users on the Mac App Store. Education customers can purchase the Pro Apps Bundle for Education for $199.99. 

Also, Apple has released Pro Video Formats 2.0.6. It includes updated support for multiple video codecs.

Dennis Sellers
the authorDennis Sellers
Dennis Sellers is the editor/publisher of Apple World Today. He’s been an “Apple journalist” since 1995 (starting with the first big Apple news site, MacCentral). He loves to read, run, play sports, and watch movies.