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Apple sued for ‘enjoying monopoly power’ in iOS gaming market

Another day, another lawsuit. A new class action lawsuit accuses Apple of enjoying monopoly power in the iOS gaming and uses anticompetitive behavior to maintain its stranglehold, according to AppleInsider.

The complaint, lodged in the U.S. District Court for the Northern District of California, claims that Apple has “unlawfully [foreclosed] competition” through “persistent, pervasive, and secretive” misconduct. John Pistacchio, the plaintiff in the case, claims to be paying “supracompetitive prices” for Apple Arcade as a result of the company’s alleged anticompetitive behavior. (Hmmm, US$4.99/month is “supra competitive”? Good luck with that in court)

The lawsuit claims that Apple exerts monopoly power over the  App Store by requiring developers to follow its app guidelines and by prohibiting third-party app stores. It says developers and app publishers are “powerless to constrain” Apple’s conduct by refusing to publish apps on iOS.

Dennis Sellers
the authorDennis Sellers
Dennis Sellers is the editor/publisher of Apple World Today. He’s been an “Apple journalist” since 1995 (starting with the first big Apple news site, MacCentral). He loves to read, run, play sports, and watch movies.